Prototype N Changelog (DEMO v5.0.0)

Oh looky, I'm actually using my website!

Anyways, I've written up a huge changelog for the new update of Prototype N. I intended it to be a short changelog, but it ended up being way bigger because it was really fun to write. It is still incomplete though, a much more exhaustive list will come later.

This is all really due to switching engines to Godot since April last year. I'd said this was 9 months in the making, but in truth the demo's development didn't really get going until September. It was a big thanks to JorJoe05 (Jordan) who asked me if he could recreate most of the game in the Godot engine. It was a real heavy task but we all managed in the end! The project was bigger than we anticipated!

Anyways, right! Changelog!

A short lengthy but shorter version of the Prototype N v5.0.0 Changelog:

Note that this compares to the previous public demo (v4.9.0 from 2024) as opposed to the MAGFest build. For those who played the MAGFest build will also get a changelog later in the future.

General

Gameplay

Menus

Main Menu

Pause Menu

Options Menu

Database Menu

Saves Menu

World Map

Shop

Graphics

Sounds

Cutscenes

There may be more categories I didn't think of but I've covered all the major and important ones, right?

Thank you for reading and enjoy my game!